Red Dead Redemption I Know You Who Is the Man

" I'm an accountant... in a style.
The Strange Human being to John Marston

The Strange Man is a pocket-sized grapheme and a stranger featured in Red Dead Redemption and as a cameo in Ruby Dead Redemption 2.

Contents

  • 1 History
    • one.one Background
    • 1.2 Events of Red Dead Redemption 2
    • 1.three Events of Reddish Dead Redemption
  • 2 Character
    • 2.1 Personality
    • 2.two Appearance
  • 3 Quotes
  • 4 Trivia
    • iv.1 Full general
    • 4.2 Cerise Dead Redemption
    • four.3 Ruddy Dead Redemption ii
  • 5 Gallery
  • 6 Videos
  • vii Achievements/Trophies
  • 8 Navigation

History

Background

An enigmatic and otherworldly graphic symbol, the Strange Human being appears to know John Marston very well, including details virtually his past life in the Van der Linde gang that not even John himself remembers.

Events of Red Dead Redemption 2

In that location is an abandoned shack in Bayall Border, Lemoyne that seems to vest to the Foreign Homo. The shack is riddled with ambiguous writing alluding to Armadillo, Herbert Moon, and the cholera outbreak of New Austin. If the player visits it as Arthur Morgan, there will exist an unfinished painting of the Strange Man. If the histrion visits the shack as John Marston, the painting volition gradually become more than and more than complete over the next few days, and John will document his thoughts of it in his journal, saying how it makes him feel "fascinating, awful, and seductive, all at once". In one case the painting is complete, John tin see the Strange Human being stalking him in the mirror, but once John turns around he's gone.

A stranger in New Austin, around Hennigan's Stead, alludes to the Foreign Homo. He states how a human wearing a "blackness suit and large top hat," whom he believes to be the Grim Reaper, haunts and curses the boondocks of Armadillo, existence the reason for the Cholera epidemic. Additionally, Herbert Moon has a portrait of the Strange Homo in his general store, like to the i in Bayall Edge, though much smaller. John will notice and asks virtually it, claiming he recognizes the human being, just Herbert Moon shrugs it off, saying that somebody gave it to him and that he has information technology in his store because he likes it.

Events of Scarlet Dead Redemption

The Strange Man is the focus of the stranger side-mission "I Know You", which is only available for John Marston. John meets the Strange Man in three carve up places during the mission, once in each territory of the game.

Each time, the homo gives vague answers to John's questions, and twice, asks John to perform errands for strangers. The commencement is to visit a man about to crook on his wife, the 2d is to visit a nun trying to enhance coin for clemency. The player can either brand the morally good choices things of stopping the man and altruistic to the nun respectively, or the morally wrong choices encouraging the man to crook on his wife and robbing the nun.

The Foreign Homo appears one terminal time overlooking Beecher'southward Hope. He is unforthcoming almost who he is, and his standoffish demeanor enrages John enough to open fire on him. The Strange Man is completely unaffected and continues to stroll off into the distance.

Character

Personality

" Yous kill people so easily, withal you respect the vows of spousal relationship. That'south very curious, John.
The Strange Man, afterward John completes his first job

In his few interactions with John, the Strange Man comes beyond as purposely enigmatic and cryptic, simply also darkly sarcastic. He speaks in cryptic phrases, and answers John's questions with evasive, occasionally even mocking answers.

Although he constantly presses John on his morality, the Strange Man's ain antics seem to be entirely neutral, telling John to solve a situation but not exactly how, or his implications of employing karmic responses to his unknown affiliations with Herbert Moon and Armadillo.

Appearance

The Foreign Man dresses in a black three-piece arrange with a black tie and top hat. He has a well-maintained mustache and deathly pale skin with dreamy, pensive optics.

Quotes

" Yes, many have...
The Foreign Human being'due south parting words afterward John shouts "Damn you lot!"
" Why would you retrieve me, friend? You've forgotten far more important people than me.
The Foreign Man responding to whether John knows him.
" This is a fine spot.
The Strange Man referring to what will later become John's gravesite.
" Nosotros take to cease meeting like this John.
The Strange Man before meeting John for the concluding fourth dimension.
" Marston, what a coincidence!
The Foreign Man before the final encounter.
" If information technology isn't my old friend.
The Strange Man upon seeing Marston once more.

Trivia

General

  • The Strange Man has a similar appearance to Josiah Trelawny.
  • In an issue of Gamepro Magazine, a closer wait at Ruby Dead Redemption was given. When asked about the Strange Man quest, and whether the "human in the blackness acme hat" represented God or Satan, Rockstar told the magazine that they could non tell if the Strange Human being was God, Satan, or annihilation else.[citation needed]
  • The Strange Homo is referenced by the Fortune Speaker auto "Nazar Speaks" in the Grand Theft Auto Online addition The Diamond Casino Heist. When reading the actor's fortune, Nazar can say, "I encounter a strange man in a alpine chapeau... he frightens me".

Ruddy Dead Redemption

  • During the third encounter with the Strange Man, he says, "This is a fine spot". This location later serves every bit John, Uncle, and Abigail's gravesites.
  • Most the end of the meet, John fires three bullets at him, only before he could fire a fourth, his gun jams. The three bullets could exist reminiscent of how John, Uncle dice in "The Terminal Enemy That Shall Be Destroyed", and Abigail's death coming later on, and the fourth i jamming represents Jack beingness spared.
  • It is possible to kill the Strange Man; the player has to shoot him before triggering the cutscene, merely doing then will fail the mission. Once the mission is complete, the player volition no longer be able to practise this.
    • The Strange Homo can be "killed" right after the second encounter. He volition appear to take died and the body can be looted. Doing so does not bear upon the I Know Y'all side-missions in any way.
  • If the role player points a gun at him, he can pull out a Cattleman Revolver and shoot and kill the actor. He may also run abroad while yelling at John.
  • After the first meet with him, players can point a gun at him and he will start to run. If he is hogtied, he will keep talking every bit if the situation were normal. However, pointing a gun at him is considered a criminal offence and civilians will attempt to alert law enforcement.
  • The Strange Human being is the but character John meets within all iii territories of the map.
  • If the thespian attacks the Strange Homo, he proceeds to say things like, "Y'all always were a nasty little orphan", "Come up now, Marston", or "You haven't changed".
  • At that place's a portrait of the Strange Human being in John's chamber at Beecher's Hope.

Red Expressionless Redemption 2

  • In the epilogue, John can visit the General Store in Armadillo, where he will notice a portrait of the Strange Homo owned by the shopkeeper. John will say that he looks familiar, despite not seeing him until the events of Ruby Expressionless Redemption which occur iv years afterwards.
    • The only other occasions John may indirectly know of the Strange Man in Redemption ii is through the mirror and painting at his cabin and through dialogue from a man camped outside Armadillo after the epilogue.
  • If the player takes a screenshot of the Foreign Man's cabin and uploads information technology to the Rockstar Social Social club, it volition list the photo'south location equally "Serial Killer".
  • It's heavily alluded to that Herbert Moon is associated with the Strange Man. In the cabin, at that place is a map of Armadillo with a handwritten note which reads "I offered you happiness or two generations. Yous made your option". This could be in reference to the Cholera outbreak and perchance allude that it was acquired past a bargain with the Strange Man, which is further backed up by a letter of the alphabet that can be looted from Herbert Moon himself. Information technology details the matrimony of Herbert'south daughter and that she is pregnant, which is presumably what the "two generations" line from the note is referencing. In the motel, one can find writing on the wall saying "The Moon Will Shine On In The Darkness". Incidentally, Herbert Moon is one of the only residents of Armadillo not infected or harmed by the Cholera outbreak.
  • By using trainers to bandy Arthur/John's models, the histrion may notice that the Strange Man'southward model is named "mysteriousstranger". This might advise that the Strange Man was heavily inspired by Satan from Mark Twain's novel, The Mysterious Stranger, as both seem to be enigmatic, supernatural entities, while as well often questioning humanity's hypocrisy and moral paradoxes.
  • Paintings in the Strange Human's shack change depending on the player'southward accolade level. High honour will brandish paintings of eagles and bucks. With depression honor, the paintings will show vultures and coyotes. A verse form about the fate of Jimmy Brooks as well changes depending on if Arthur spared him or murdered him.

Gallery

Videos

Achievements/Trophies

Aiding Strangers will contribute toward the following Trophies/Achievements:

Strangethingsareafoot.png

STRANGE THINGS ARE AFOOT

ten gamerscore gamerscore

Statuary bronze bronze

Complete a task for a Stranger.


Rdr people still strange icon.jpg

PEOPLE ARE STILL Foreign

25 gamerscore gamerscore

Silvery silver silver

Complete xv tasks for Strangers.

Navigation

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Source: https://reddead.fandom.com/wiki/Strange_Man

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